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For Xamarin you need Xcode, iOS Simulators, Xcode CLI, Android SDK, Android Emulators, Visual Studio for Mac, Mono, Xamarin.iOS & Xamarin.Android SDK, and all the things that come with it. Rosetta 2 is supposed to make all apps work just magically, but if you are a developer there are a plethora of tools in the tool-chain that are required to get things working. I knew that everything wasn't going to be perfect or even run at all. So Pretty! Early Adopterīefore I made this purchase I had to acknowledge to my that I would be an early adopter of a brand new technology. Not only was it time for an upgrade since my machine was 8 years old, but also because this new generation of machines marks a pivotal transition for macOS devices moving to ARM64 with the M1 chip. That is right, I finally decided to go all in on an M1 MacBook Air (8-Core GPU, 512GB SSD, 16GB RAM) thanks to the $500 "credit" from participating in the DTK program.
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Who just upgraded their MacBook after 8 years?!?! This guy!!! Let's set it up for mobile development with Xamarin for iOS & Android development in C#.
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